
Once in a while, you can get your car stuck against a wall, and it won't become unstuck until you get smacked by an opponent. The graphics themselves are a step down from the nicer-looking TM III. So what's the bad news? The game speed varies from extremely fast (almost too fast in the one-player game) and smooth to choppy and slow. Everything seems to indicate that this is the best Twisted Metal yet, but unfortunately, that is not the case. Finally, the new remote weapons are a nice addition to the arsenal. They have a lot of variety, are interesting for the most part and are full of secrets. The arena designs are better this time around as well. Gone are the constant and annoying flip-overs from III (although the programmers over compensated for this a bit by having the cars flip back a little too quickly). The game engine plays and feels very much like the first two offerings from Singletrac.


The good news: 989 went back to the drawing boards and has given us a better game than the previous offering that was Twisted Metal III.
